Society · Concept
Asymmetric Communication: LLMs and Language Games
Philosophical framing that human–LLM interaction is a language game where only humans bear normative accountability and uptake.
Will push governance away from attributing agency/sentience toward receiver-side accountability design.
Connections
Connections · 4
How this node ties into the rest of the map, and the evidence behind each link.
If LLMs lack discursive standing, legitimacy questions shift to human authorization and uptake rather than model agency.
+4 growthAsymmetric communication denies machine normative standing, reinforcing that learning must preserve human authority over purposes and responsibility.
+3 growthBoth relocate responsibility to humans: learning must preserve human authority over purposes while LLMs lack discursive standing.
+3 growthIf only humans bear discursive responsibility, education must preserve human judgment capacities under AI output abundance.
+3 growthSignal sources
Signal sources
Dated facts from primary sources in this direction.
An OECD review of ~200 government AI use cases found 57% support automating or tailoring public services and 45% enhance decision-making — most still stuck in pilots.
OECD — Governing with AI →A Stanford payroll study found a 13% relative decline in employment for workers aged 22–25 in AI-exposed occupations since late 2022, while older peers held steady.
Stanford Digital Economy Lab →Microsoft reported AI-enhanced phishing reached a 54% click-through rate (4.5× traditional) and AI-generated fake IDs grew 195% globally in 2025.
Microsoft — Digital Defense Report 2025 →